Today is your first day¶
Welcome to Team Rephrased. Shared day-one steps are below. Then open your tab. Setup and weekly workflow are the same on every first-day page.
Not sure which tab? Ask your lead.
Quick start (everyone)¶
- Use the current org repo:
Rephrased-Games/Rephrased-Game. Old demo repos are historical/reference only. See Current repo workflow. - Clone the GitHub repo and confirm
Rephrased.uprojectis at the root. - Install UE 5.8 and Visual Studio 2026 (
.vsconfigat repo root). See Developer setup. - Run
[OpenAfterPull]Build_Project.bat -checkfor diagnostics. - Run
[OpenAfterPull]Build_Project.bat— it opens the editor, or compiles first if C++ changed. You do not need to open Visual Studio manually. See Building Rephrased. - Open PreProRuneShowcase in Content/Levels/Prepro/, press Play, confirm movement works. Engineers then duplicate it into
Content/Developers/<Name>/LV_<Name>_Playgroundfor personal experiments. - If anything fails, check
Saved/Logs/and ask your lead before changing project files.
Pick your tab¶
| You are… | Continue on… |
|---|---|
| Programming engineer | Engineering → First day (engineering) |
| Designer | Design → First day (design) |
| Artist | Art → First day (art) |
Optional for all disciplines: Setup tab for coding agents (Cursor, Claude Code, Codex, Antigravity) and ChatGPT project files.
If you have any other questions, ask your lead.
Change history¶
-
2026-08-27 - Gabriel Li - Updated first-day sandbox wording to PreProRuneShowcase and added the personal playground expectation where relevant.
-
2026-08-26 — Gabriel Li — Updated for org repo source of truth, VS-once team setup,
-check, and old-demo historical status. - 2026-08-14 — Gabriel Li — Three tabs stay; role tracks dropped. Each first-day page is setup + weekly workflow, then optional reading.
- 2026-08-12 — Gabriel Li — Install pin is UE 5.8 and VS 2026.
- 2026-05-23 — Gabriel Li — Shared first-day hub; discipline routes on Engineering/Design/Art tabs; open questions replaced with ask-your-lead line.